Limited Run Games just revealed that they would be publishing a physical bundle for Bloodstained: Curse of the Moon. The game was designed for PlayStation 4 (Sony), PlayStation Vita (Sony), Xbox One (Microsoft), 3DS (Nintendo), Switch (Nintendo), PC via Steam service, and first published on May 24th, 2018 by Inti Creates. It follows action RPG genre with side-scrolling style, and owns an anime-style art under traditional 8-bit graphics. This bundle applies only for PS4, PS Vita, Switch versions and will be served as a limited-time limited edition, Collector’s Edition which contains x1 copy of the game (physical exclusive), x1 original soundtrack CD, x1 game case, x1 game case sleeve, x1 reversible 18×24 inch poster. It’s called limited-time because the distributor only takes pre-orders via their online store at the price of $54.99 (tax excluded) on March 15th, 2019 (Fri) at 10:00 and 18:00 (EST) (※NOTE: This is US Dollar, so currency exchange fee and shipping fee may be calculated for foreign purchase, plus shipment may won’t be supported for some regions). For who didn’t know, in previous post, an upcoming title of this game named Bloodstained: Ritual of the Night will launch worldwide in summer 2019.
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Sword Art Online Hollow Realization Deluxe Edition will come to Switch (Nintendo) console on May 25th, 2019 in North America and Europe. In North America, the publisher offers only digital license, and players still cannot pre-order yet. However, in Europe, they offer both physical cartridge and digital license, plus players already can pre-order physical version via Amazon at the guaranteed price of £44.99 (tax included) (※NOTE: This is British Pound, the currency may change based on buyer’s region, plus the retailer may offer cheaper price). For who didn’t know, in previous post, the release date of Switch version of the game in Japan was announced alongside with essential information.
Sword Art Online Hollow Realization Deluxe Edition will come to Switch (Nintendo) console on April 25th, 2019 in Japan, then expand into NA and EU in spring 2019. The game was developed by Aquria and first released on PlayStation 4 (Sony) and PS Vita (Sony) in 2016 by BANDAI NAMCO Entertainment. It then was ported to PC and released globally in 2017 via Steam. The publisher offers both physical cartridge and digital license at the price of ¥5,700 (tax excluded) (※NOTE: This is Japanese Yen, the currency may change based on buyer’s region, plus some retailers may offer cheaper price). Players don’t have to pay any extra fee for DLC as Switch version already includes all DLC(s) which were released in PS4 version up until now. To utilize the strong point of Switch console, all the sword moves including basic and skill attacks in previous versions have been adjusted to able to perform via Joy-Con’s motion control. In additional, local co-op mode is also implemented besides online mode. The game follows action RPG genre with anime-style art under 3D graphics.
Ys: Memories of Celceta will come to PlayStation 4 (Sony) console on May 16th, 2019 in Japan. The game was originally designed for PS Vita and first released in September 2012 (Japan), in November 2013 (North America) by Nihon Falcom. It then was ported to PC and released globally in July 2018 via Steam. The company offers two purchase options including digital license and physical package with the prices are ¥3,380/copy (tax excluded) and ¥3,980/package (tax excluded) respectively (※NOTE: This is Japanese Yen, the currency may change based on buyer’s region, plus some retailers may offer cheaper price). The package will be served as first-run limited package “Ys Celceta 25th Anniversary” including x1 copy of the game, x1 music CD that contains all best songs of the Ys series as well as remixes. Beside porting to PS4, the game is also a remastered version, with enhanced sounds and graphics up to 60 FPS, some additional features such as mini-games and puzzles that required the touch screen in the PS Vita have been optimized for PS4. It follows action RPG genre with anime-style art under 3D graphics.